Objective:

To work in a creatively saturated environment, progressing as an artist and growing in the company of like-minded peers.

I am a Lighting and Environment artist.

Personal Details:

Nationality : Australian

Name: Jan Major – (Officially, I am Yan Major, but prefer Jan for day-to-day use.)
Current Location: Los Angeles, California

Contact:
Email: info@janmajor.com
Web: www.janmajor.com

 


Education:

High School: North Albany Senior High School, Western Australia graduated 2000.

2001
Certificate 4 in graphic design and Multimedia
“Student of the year” award.

2002
Diploma of Graphic Design and Multimedia
Western Australian School of Art Design and Media (WASADM)

2003
Advanced Diploma of Graphic Design and Multimedia (WASADM)
Motion graphics award, and best folio of the year award.

Items of work selected for a “Best of Design” public media exhibition.

2004
Advanced Diploma of animation (WASADM)

Art Director for the production of the CG student film “Chrysalis”.

 

Work History

2005 - 2006
Graphic Designer for Pre-emptive Strike Ltd. Responsibilities included Print Design, as well as Digital Media and Web Authoring, meeting clients, and working to briefed deadlines and specifications.

Freelance Design work for Digital Pictures, Sydney.

2006 - 2007
Lead Lighter and Modeler for 7 months of production on the film Ironbird. Responsibilities included shot lighting and compositing, the creation of multiple Hardsurface assets and environments to be utilised in compositing and full CG shots, as well as coordinating other artists. Also created approximately 40 shots from beginning to completion, Animatics through to composting, working at 2k resolution.

In charge of managing render jobs, utilising a Renderfarm consisting of approximately 100 systems, at the ISA Technologies Systems Research centre, Perth. Consultation with the Systems Technicians to establish a render pipeline and output management system.

Freelance artist

2007 - Present

Lighting and Finishing artist at Blur Studios, CA. Duties include Lighting, rendering and compositing final shots, as well as Modelling/texturing detailed CG environments.

Blur Projects:

Tomb Raider Underworld E3\Mtv Cinematic Trailer - Crystal Dynamics \ Eidos
Dantes Inferno Cinematics - Visceral Games \ EA
Section 8 Cinematic - TimeGate
X-Men Origins: Wolverine Cinematics - Raven Software \ Activision
Mass Effect 2 Trailer - EA
Prototype Trailer - Radical \ Activision
Starwars The Old Republic E3 Trailer - Lucas Arts \ Bioware
Transformers Cybertron Trailer - High Moon \ Hasbro
Batman Arkham Asylum 2 Teaser - Rock Steady \ Eidos
Jaberwocky - Disney
Brink Cinematic - Splash Damage
Dark Void Cinematic Trailer - Capcom
Halo Wars Cinematics - Ensemble Studios \ Microsoft

 

Interests:

Photography
Art in general
Outdoor activities, Hiking, etc
Games
CG production
Working with good friends on challenging projects

 

Software Experience:

3D Studio Max / Mental Ray / Vray

Eyeon Fusion

Maya Unlimited

Zbrush

Mudbox

Photoshop

After Effects

Illustrator

Dreamweaver

Microsoft Office, etc

General computer proficiency in Windows and Mac OS.

All site contents (c) 2010 Jan major